Nintendo fans (like myself) are always eager to hear any piece of new information on the next Smash Bros title no matter how small it is. When the game was first revealed and a 3DS version was also mentioned, the announcement that Namco would be developer, every scrap of info is enough to keep it’s fans discussing for hours on end on forums, speculating away as to what may or may not be done with the next sequel. Now Smash Bros. creator Masahiro Sakurai has shred a little bit more light on the subject when talking with IGN.
In terms of using the new control pad of the Wii U, Sakurai replied, “The GameCube controller is not the only way to control Smash Bros., so we will look into ways that fits the Wii U.”
Sakurai also mentioned how he feels the series has found its target audience, meaning introducing gimmicks would hinder rather than help the brand. “The game system itself is complete, so we don’t want to make it 3D or introduce complicated controls just for the sake of it,” he said. “However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play.”
In terms of third party characters making a guest appearance, Sakurai explained his thoughts on throwing in a whole bunch more. “I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena,” he said. “However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognise the need to narrow it down.”
Smash Bros. for the Wii U and 3DS is likely a long way off but the excitement for this brawler couldn’t be higher. Hopefully Sakurai will reveal more soon.