Facebook Twitter Gplus YouTube E-mail RSS
Home Features FanCensus Favourite... FanCensus Favourites… RPGs

FanCensus Favourites… RPGs

Published on April 16, 2012 by

We all have our favourite games. Those titles that stick in our heads as real highlights for us, whether they’re retro games, recent games or even arcade games. While I could happily sit here and list off my top racers, games that have the best soundtrack and so on, I figured I’d venture round the office and see just what the others thought as well.

Last week everyone at FanCensus rattled off their top fighting games that saw two different versions from the Smash Bros series and Final Fantasy VII make the list. Now its the turn of the stat obsessing RPG genre so let’s see what the guys had to say this week…

 


Carl says…

 

One of my favourite RPG’s has to be Okami on the Nintendo Wii. I spent so many hours running through this game at least three times, I simply can’t get enough! I picked it up on an off chance whilst browsing in my local store. The front cover immediately grabbed me, a depiction of a white wolf in a distinct Japanese art style. After reading the synopsis and realizing that not only does the art style continue in the game, but it’s an interactive RPG title, I was sold.

Okami is truly a stunningly unique looking title

As soon as I got home, I started playing it, and was not disappointed; the art was breathtaking, the story line amazing, and the characters fit the game perfectly. I spent every chance I could, making my way through it, anticipating what was going to happen next and feeling a sense of accomplishment when I unlocked a new skill. I loved being able to draw symbols on the screen using the Wii remote as the “Celestial brush” (this gave the Wii version the edge over the original), then watching them come to life in game, it was so satisfying watching a cherry bomb explode for the first time unlocking a new path, and a new section of the story. Even after I finished it once, I wanted to play it again. And again. And again. Even once I found out what was going to happen, the game play and combat kept me coming back for more, and I’m forever changing my favorite way of fighting and finding extra hidden items through out the game. I could happily play this game for days and not be tired of it.

 

 

Thomas says..

 

Final  Fantasy VII. A genuine masterpiece. The incredible storyline, soundtrack and artwork combine to make a huge emotional impact on players. It is one of very few works in this medium to reduce its players to tears through emotional attachment to its characters. For a generation of people, it is a game that will never be forgotten and perhaps never surpassed. It probably remains the world’s most requested game to be remade for new consoles, but despite the great money-making opportunity and the passing of 15 years, it has yet to be remade simply because it is a game so vast, its owners estimated it would take a decade to bring to current technological standards. It is an incredible journey that takes the player from oppressive slums to a vibrant amusement park, and from outer space to the center of the planet. Something this incredible only happens once in a lifetime.

"A genuine masterpiece"

 

 

Derek says…

 

Put simply Planescape Torment is one of the best RPG’s I have ever played.

With its history and background coming from the AD&D multiverse, the developers were able to concentrate on character development and storyline giving Planescape Torment its richly diverse content.

Obscure choice? Derek seems to love it

Revolving around your main character The Nameless One you start the game being wheeled into a morgue dead…a flood of images in the form of creepy cut scenes that show friends, loved ones, blame and betrayal play across the screen and you see your main character being revived, for you are The Nameless One and cannot die and that is the main goal in the game to find out why your character cannot die and why he has no memories before waking up on the cold slab in the mortuary. Your main companion is a floating skull Morte who follows The Nameless One out of a sense of guilt for causing the death of a few of The Nameless Ones previous incantations, he provides humors dialogue which offsets Planescape Torments very bleak setting where life is cheap and pain and suffering is abundant.

This is my all-time number one RPG because I have never played a more well built RPG in all my years of playing them. The attention to detail is amazing and the histories are not overdone to the point of reading textbooks to understand what’s going on. The gameplay is smooth and transitions from one area to another by the use of splash screens that take a second or so to load, the point and click interface is pretty standard by today’s RPG as is the stats and inventory page. All in all the game has a lot going for it even in today’s market and my fingers itch to play it again.

 

 

Ryan says…

 

I’m going to start sounding like a broken record here when I say that this genre doesn’t usually appeal to me. Sure there are the occasional few releases that really do impress me, Xenoblade Chronicles for example, but overall it’s something I tend to steer away from. However there is one title that will always stick with me as one of the most genuinely enjoyable adventures I’ve ever had the pleasure to experience. Paper Mario: The Thousand Year Door may be seen as a lighter RPG than most out there, but that didn’t stop it keeping me hooked for its thirty plus hour journey.

Offering a great blend of turn-based fighting and real time attacking the system made you feel like you were a part of each battle. Rather than just taking turns to select an attack and watch the resulting animation, here you could defend, risk it all with a deflection maneuver and time your attacks to inflict maximum damage. Even when not fighting you’d find yourself either playing retro Mario Bros style stages as Bowser or even using Mario’s paper-like qualities to solve puzzles and overcome obstacles!

Yup... you fight a dragon!

It wasn’t just the gameplay though, as Thousand Year Door offered a very exciting story with a mixture of a genuinely funny script and like-able characters. Just when you thought you’d seen all the game had to offer, it would throw another curve ball right your way. One chapter you’d find yourself on a train in a ‘Murder on the Orient Express‘ style scenario while the next you be entered into a wrestling tournament. It was crazy, it was daft but was it ever fun.

One of the Gamecube’s best releases and one I’d love to see a true sequel to. Hopefully the 3DS version can live up the series high standards.

 

 

Steve says…

 

In my opinion, I think Final Fantasy VII is the best RPG of all time.

I had never known of the Final Fantasy brand until this game got released on the original Playstation having been recommended by a friend – and what a recommendation! This was the first big RPG game I had played and was amazed from the opening minutes. I was in total shock that a game could be over a hundred hours long whilst still being addictive and never boring. I still have not completed it and it came out over nearly 15 years ago. The storyline is fantastic, the characters are great (my favourite was Bharrat, although Cloud was cool too) and I think everyone changed the names of them at the beginning to something ruder which made the game play even funnier (or it might just be me).  An overall packed, fun game with all the trimmings thrown in too, a must buy for anyone who likes their fantasy RPG.

 

 

 

So there you have it. Two mentions for the epic Final Fantasy VII as well as a shout out for the Zelda-style Okami. Now we want to hear from you so post us your favourite fighters as we’d love to hear from you guys too.

Also keep your eyes peeled as we’ll post up another FanCensus Favourite… soon.

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
Comments Off  comments 
© Fancensus
credit